- Casting Time
- 1 action
- Duration
- Instantaneous
- Range
- far · 150 ft · 20 ft sphere
- Components
- V · S
- Saving Throw
- DEX · Half damage.
You designate a point within range, where a miniature sunburst blooms into a 20-foot-radius sphere. Each creature in the area must make a Dexterity saving throw, taking 6d6 fire damage on a failed save, or half as much on a success. Unattended flammable objects in the area ignite.
At Higher Levels
When cast using a slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.