Legends of Tolria
The Galactic Game

Channel Catalog · Sun-Rifting

Searing Light

Level 2 Sun radiant
Casting Time
1 action
Duration
Instantaneous
Range
far · 120 ft
Components
V · S
Saving Throw
DEX · Half damage; not blinded.

You aim a needle-thin beam of stellar light at a creature you can see. The target must make a Dexterity saving throw, taking 4d8 radiant damage on a failed save, or half as much on a success. On a failed save, the target is also blinded until the end of your next turn as its eyes flare with after-images.

At Higher Levels

When cast using a slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.

Class Access