- Casting Time
- 1 action
- Duration
- Concentration, up to 1 minute
- Range
- near · 300 ft · 40 ft radius cylinder
- Components
- V · S
- Saving Throw
- DEX · Half damage.
You ignite an ionized cell of unstable plasma at a point within range. Each creature in the 40-ft radius cylinder when it forms must make a Dexterity saving throw, taking 12d8 plasma damage on a failed save and half on a success. On each of your subsequent turns, you may use a bonus action to force every creature in the area to repeat the save, taking 6d8 plasma damage on a failed save and half on a success.
At Higher Levels
When cast using a slot of 8th level or higher, initial damage increases by 1d8 per slot level above 7th.