Legends of Tolria
The Galactic Game

Channel Catalog · Water-Rifting

Ice Spike

Level 3 Water cold
Casting Time
1 action
Duration
Instantaneous
Range
far · 120 ft
Components
V · S

You condense water out of the Rift into a barbed shaft of ice and hurl it at a creature within range. Make a ranged channel attack. On a hit, the target takes 4d8 cold damage and 2d8 piercing damage, and its speed is reduced by 15 feet until the end of its next turn. The spike shatters on impact, leaving frost-scarred terrain in a 5-foot radius that is difficult terrain for one round.

At Higher Levels

When cast using a slot of 4th level or higher, the cold damage increases by 1d8 for each slot level above 3rd.

Class Access