Legends of Tolria
The Galactic Game

Channel Catalog · Earth-Rifting

Earthquake

Level 6 Earth Concentration bludgeoning
Casting Time
1 action
Duration
Concentration, up to 1 minute
Range
far · 500 ft · 100 ft radius
Components
V · S · M (a pinch of dirt, a piece of rock, and a clump of clay)
Saving Throw
STR · Not knocked prone; no falling debris damage.

The ground in a 100-foot radius centered on a point within range begins to lurch and crack. When you cast this channel and at the start of each of your turns, each creature on the ground in the area must make a Strength saving throw or be knocked prone and take 3d6 bludgeoning damage from falling debris. Structures in the area take 50 damage at the start of each of your turns; freestanding structures of 0 hp collapse, dealing 8d6 bludgeoning damage to creatures beneath them (Dex save for half). At the channel's end, the area is reduced to broken, fissured difficult terrain.

Class Access