- Casting Time
- 1 action
- Duration
- Instantaneous
- Range
- engaged · touch
- Components
- V · S
You sear a wounded creature with controlled heat, closing bleeders and forcing tissue to knit. The target regains 2d8 + your channel ability modifier hit points and any active bleeding or ongoing piercing/slashing damage ends. The treatment is brutal: the target takes 1d4 fire damage as part of the procedure, which it cannot resist.
At Higher Levels
When cast using a slot of 3rd level or higher, healing increases by 1d8 per slot level above 2nd.