Weapon Profile
- Category
- firearms
- Damage
- 1d8 ballistic
- Range
- near · Near at full effect; disadvantage past Near. Six-shot cylinder; reload takes an action.
Properties
- ammunition
- loading
- light
A six-chamber revolving pistol of blued steel and walnut, the standard sidearm across most Tier II worlds. Frontier marshals, riverboat gamblers, and Aurelion border-cavalry all carry one — patterns vary by manufacturer, but the principle is the same: thumb the hammer, squeeze the trigger, six rounds before the long reload. Mechanically simple enough that a halfway-competent smith can keep one firing for fifty years.