Weapon Profile
- Category
- firearms
- Damage
- 1d12 ballistic
- Range
- far · Range 60/240 ft. Loading: only one shot per turn regardless of attacks granted.
Properties
- ammunition
- loading
- two-handed
A long-barreled black-powder rifle, ignited by a flint or percussion cap. The signature weapon of industrial-tier frontier deployments: Halcyion line regiments drilled with them during the early Reclamation, and Black Meridian outriders still favor stolen Aurelion-pattern muskets for the simple reason that they fire even when an EMP grenade has bricked every Tier III sidearm in the room. Slow to reload; heavy enough to break a jaw if it comes to that.