Weapon Profile
- Category
- firearms
- Damage
- 1d10 ballistic
- Range
- far · Far at full effect; disadvantage past Far. Five-round magazine; reload is a bonus action.
Properties
- ammunition
- two-handed
- loading
A long-barreled rifle that uses paired electromagnetic coils to accelerate a steel slug down a rifled bore — slower than a true railgun, but quiet and accurate at standoff range. Standard issue for Halcyion Federation regulars on Tier II planet deployments; also a favorite of frontier hunting parties who appreciate the lack of muzzle flash. The whine of the capacitors charging is unmistakable to anyone who has ever been on the wrong end of one.